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The 2016 release---version 2.0---fixes numerous bugs and useability issues and enhances dialog and player interaction with non-player characters.
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Dark Angel is a noir-ish, pulp fiction detective story set in the present time.
Harry, the player character in this 3rd-person, past-tense IF story, is a San Francisco private detective who gets caught up in a hunt for fabeled treasure which takes a personal turn when members of his family are drawn into the action.
To tell more here would spoil the mystery. Like the old movies and dime novels, a significant part of the fun lies in discovering what the quest is.
Suffice it to say, the intrigue leads Harry to Tijuana, Mexico, where he must break in to a drug lord's walled compound.
New Review:
Haven't fully tried out the game yet, but the game seems to not be buggy anymore!
Old Review:
Dark Angel has great writing, but the game is buggy- in an early scene, I was supposed to ask someone about a topic, but forgot. When I remembered and asked them later after nothing important happened, I got a default response. Asking characters about them or other topics that should give a response also only gives default responses, and I've seen events fire (for example, to keep the player character at one place) before they are actually supposed to happen. You can also do weird things like putting food in your oven to warm it and coming back later to find that it's still cold (yes, I made sure the oven was on). On the upside, the writing is good and invokes the setting well, and it's nice to see more games with a good and large city setting that's filled out. It just needs more beta testing and more ironing out of the bugs in the game.
IFIDs: | 15766E71-6294-4E47-85BB-21C2D6C93007 |
TADS3-0F545E7BD09240296EA8A5CD982606AB |