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![]() by Emily Short Deadline is one of Infocom's most difficult games, and requires a number of playthroughs to win. Important events happen at specific times of day, and you have to know about them and be in the right place at the right time to take advantage. It's easy to miss evidence or misunderstand it. There's limited time to complete your investigation. And, of course, you can ruin everything by arresting the wrong person. It's really best to approach the game by recognizing that you need to thoroughly explore it in four dimensions -- getting to know what is going to happen at different times -- before expecting to reach a happy solution. Was this review helpful to you? Yes No Remove vote | Add a comment
Comments on this reviewPrevious | << 1 >> | Next Sean Huxter, July 10, 2011 - Reply Previous | << 1 >> | NextI confess that this game had me in its spell, all those years ago when it first came out. It had a solid atmosphere that enthralled me, and with the help of the feelies, held me captive for some time. My friend solved it, while I never could. I still haven't. To me its strengths were also its weaknesses. Or I should say its strengths pointed out MY weaknesses. I could never come to grips with being in the wrong place at the wrong time. It seemed I could never figure out the flow well enough to be where I needed to be to see the important things. So I was always left wondering just what happened. I played it through many times and always failed. Perhaps it's time to revisit the mystery. Sean. |