Tower was the second game entered by Simon Deimel in ifcomp 2014, and to be honest, I prefer Enigma, a well-written drama.
This game, Tower, leans heavily on classic IF tropes: locked doors and keys, amnesia, a dragon, an unusual combination lock, a generic fantasy setting. The descriptions are spare, but everything runs fairly smoothly.
Still, I wouldn't mind playing this game again. It's fun wandering around and trying everything.