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2 of 3 people found the following review helpful:
Experimental parser game implemented in Twine, May 16, 2023
by Vivienne Dunstan (Dundee, Scotland)

This is a curious parser/Twine combo. I admire the author’s bravery for trying to implement a parser in Twine. Though I found it more often than not somewhat frustrating.

For example there’s a point where you are asked your name. Rather than just type that into the entry box you have to type e.g. “name Viv”. Which felt unintuitive.

Often I would struggle to get the game to respond. Not helped by the screen also often not scrolling down to show me when new text had appeared if I did type something recognised, so there were frequently times when it felt like I’d had no response but I just didn’t always see it before trying other commands.

There is a crucial choice moment where again I was running into a parser brickwall. I tried something different, and got an interesting outcome. Then replayed and managed to get a bit further through the choice, to get another ending. Then tried one last time and got a third ending. But I did not want to replay further. And ran into a bug when I tried to use BACK at the very end to go back to a previous choice.

The underlying story is interesting, intriguing scifi-esque, but I think this game might have been better if written as a more conventional Twine piece. Often I would be repeatedly typing C or CONTINUE to move the story on, which felt like little more than clicking “next” or “continue” in normal Twine. And then when I needed to use the parser I would struggle.

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manonamora, May 16, 2023 - Reply
Hi,
Just adding (future readers) that since the original review on IntFic both the scrolling, response to commands, and the BACK issues have since been fixed.
Thank you again for the review!
Vivienne Dunstan, May 16, 2023 - Reply
Oh excellent! Thank you so much.
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