Download


Play online
Play this game in your Web browser.
Quest story file
This game requires an interpreter program - refer to the game's documentation for details.

Have you played this game?

You can rate this game, record that you've played it, or put it on your wish list after you log in.

Playlists and Wishlists

RSS Feeds

New member reviews
Updates to downloadable files
All updates to this page

Heroes!

by Bellamy Briks

2021

Web Site

(based on 4 ratings)
2 member reviews

About the Story

You are given the reins of 3 magical young adults. You could lead them to glory or to their doom...it’s all up to you. This is life in Eltheria! What will people say when you’re gone


Game Details

Language: English (en)
First Publication Date: April 2, 2021
Current Version: Unknown
Development System: Quest
IFID: Unknown
TUID: n44doao8v14lddjv

Awards

Entrant, Main Festival - Spring Thing 2021

Tags

- View the most common tags (What's a tag?)

(Log in to add your own tags)

Member Reviews

5 star:
(0)
4 star:
(0)
3 star:
(4)
2 star:
(0)
1 star:
(0)
Average Rating:
Number of Reviews: 2
Write a review


4 of 4 people found the following review helpful:
IF just for one day, April 7, 2021
by Mike Russo (Los Angeles)
Related reviews: Spring Thing 2021

Pure enthusiasm will get you pretty far in life, and Heroes! is proof this applies just as strongly to IF as it does anywhere else. Stripped to its essentials, what we’ve got here is just a time cave – literally the oldest structure for a choice-based game, with an initial choice of three different characters further ramifying into completely different adventures depending on whether, say, you opt to explore the woods or the castle. And the setting is just another fantasy world, with goblins and princes and creatures with silly names, and happy endings that typically involve cozying up to an age-appropriate opposite-gender companion of royal birth. But it works!

So first, about that structure. Time caves have lots of branching, with few choke points and many different endings – but whereas in the classic Choose Your Own Adventure version, many of those endings are unfairly sudden deaths, here it’s pretty hard to get a truly bad ending. True, there’s one correct “legendary” ending for each character, but there are a host of near-miss endings where you save the day or make friends for life, even if you do fall just short of achieving everything you ever dreamed. And the game does a good job of mixing up the kinds of choices on offer – mainly they are about pursuing different branches, but there are a few false choices that just offer a little bit of different scenery on the way to the same goal, and right answer/wrong answer binaries that either allow you to progress or bring your journey to an end. Combined with the modest length of any given path through the story, the choices being restricted to only offering one or two options at a time, and a fast Quest implementation that makes it simple to skip previously-seen passages, this means it’s fun to play Heroes! and easy to replay it to search out different threads of story.

Meanwhile, though the stories aren’t the most original things under the sun, they’ve got moxie (and fun illustrations with have a colorful, doodle-y energy to them). The eponymous heroes are all plucky underdogs out to prove themselves, and while they may occasionally be a bit naïve or act too rashly, they’ve got big hearts – getting the legendary endings typically involves finding a friend, building their self-esteem, and prioritizing their safety over anything else when the confrontation with the big bad goes down.

Sure, this means the different characters do sorta blend into each other; sure, obstacles are bottom-lined and solved almost as soon as they’re introduced; and sure, there are a good number of typos and odd bits of worldbuilding (one leader of bandits is referred to as a “drug lord”, for example). But it feels churlish to dwell on such things in light of how winning and feel-good the whole thing winds up being –just when you notice a flaw, the narrator will interject to make the player understands that ogres really do eat people so are you sure you don’t want to run away instead of helping a new-found friend (but of course you should stay and help. What else would a hero do?)


2 of 2 people found the following review helpful:
A purely branching Quest choice game with fun art, April 11, 2021
by MathBrush
Related reviews: 15-30 minutes

This game has some great art, and played smoothly in the downloaded version.

This is a pure time cave, i.e. a game where every choice gives a different branch and none of them ever converge.

In fact, the first choice between 3 characters gives entirely different games with seemingly no connection to each other (I got 1 ending for the first 2 and 4 for the last one, and didn't see any connection).

They're mostly about heartfelt and kind coming-of-age stories in a fantasy world with a lot of fantasy races and animals.

+Polish: The game was polished. Occasionally the text would glitch then fix itself, but I think that was just a loading thing.
+Descriptiveness: The story, setting, and characters were distinct and vivid.
+Emotional impact: I thought the game was cute.
-Interactivity: The branching structure gets exhausting after a while, because more and more time is spent re-reading the same text.
-Would I play again? I didn't finish getting all the endings and don't feel like I need to.


Links




This is version 2 of this page, edited by Zape on 3 April 2021 at 3:45am. - View Update History - Edit This Page - Add a News Item