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Les Prophéties Perdues

by Louphole profile

(based on 2 ratings)
2 reviews4 members have played this game.

About the Story

Une fiction interactive où le destin de l'humanité est entre vos mains !

Quelques part dans les tropiques...

Après plusieurs semaines de périple solitaire à travers la jungle, carte à la main, vous atteignez enfin ce qui semble être l'antique Temple du Destin.

Le manuscrit disait donc vrai ! Vous contemplez l'édifice grandiose. Personne n'a mis les pieds ici depuis des millénaires...

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Ratings and Reviews

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Average Rating: based on 2 ratings
Number of Reviews Written by IFDB Members: 2
2 of 2 people found the following review helpful:
Place your own prophecy upon the world, February 27, 2023
Related reviews: less than 15 minutes

This is a brief but replayable game.

You have found the ancient Temple of Destiny. Inside is a prophecy in the form of a poem. Interestingly, the stone it is carved on is movable, and you can alter individual words and phrases.

This allows you to construct the prophecy you most desire!

Unfortunately, you cannot go back to previous choices; what's done cannot be undone (without replaying). This makes it a bit hard to strategize without writing everything down, as you can't just cycle through.

Like others, I found the Good Ending and the Bad ending but not the Worse or Better ending. I also found the 'give up early' ending.

Pretty fun concept!

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Build-a-Prophecy, February 24, 2024
Related reviews: French, Concours FI

Les Prophéties Perdues is a short interactive prophetic piece. Finding your way to the Temple of Destiny, you are able to interact with a tablet to alter a prophetic poem, which may or may not (but definitely will) affect the world as soon as you step out of the temple. There are seven endings to find, six involving interacting with the poem, and an early out ending.

Interacting with the poem is not obvious at the start, at least not as obvious as the large choice buttons at the bottom of the page, and requires a good memory (or a piece of paper) to remember the different options. The cycling of alterable words is finite - once you reach the last option, there is no way back to the start... until you reload the game to reset it.
While I would have preferred the option of having an infinite cycling option (to test out and edit the poem at will), the context of the story does makes sense for why it is not: it's an old temple made out of stone... there's only so much mechanic you can have hidden xD

Fun mechanic! And pretty fun text too!

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