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2 of 2 people found the following review helpful:Tantalising!, June 12, 2016
A sound-critical game, this is about as concise as games can be; a handful of words pop up on a screen, and you click on them. The whack-a-mole conceit is a familiar enough one from other video game genres (though not one I've encountered before in IF). In this case, though, a simple game mechanic came across to me as a beautifully self-explanatory metaphor for the creative process.
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