Hunter, in Darkness

by Andrew Plotkin profile

1999
Fantasy, Game
Inform 6

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Review

5 of 15 people found the following review helpful:
Immersive, but frustrating., October 25, 2007
by isd (Tokyo)
Related reviews: dictatorial, immersive, detailed

I didn't like the beginning of Spider&Web(and gave up rapidly), but I can say I liked "Hunter, in Darkness" right from the start...
Even if my first play was not really interactive and very short (going to the left, falling, then crawling slowly towards my death a few turns later) it was a great experience.
I don't like the games in which you have to die a lot to make your way through the traps but I can say it was very immersive and fun to "play" (the theme itself is not really fun, rather claustrophobic, and reminded me of some spelunking I did. While playing I swore myself I won't do spelunking again, ever).

Nevertheless, my second play didn't last more than 2 turns. great.
So I tried the third, and last, direction and... stuck in the middle of nowhere, with no clue, no way to go back or forth, having to guess the right verb without which I'm stuck here for eternity.
Then, after a few attempts to get out I manage to almost survive then die.
I guess the author has created this trap with some sadistic pleasure.

Oh well, the 4th attempt let me resolve this "welcome puzzle"... just to stuck me again with another "there is nothing" room.
Frustrating.
Another "guess what the author had in mind" game.

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Rob Maule, September 19, 2009 - Reply
Keep in mind that if you seem stuck, examine everything, try getting and using things, and repeat actions. You may find that a little persistence pays off. Also, looking around sometimes gives more detail.
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