In this game, you end up at a Farmer’s Market in Amish country (or equivalent) a little too late at night. You have enough time to buy something from each stall (which are all arranged in a circle you can traverse clockwise or counterclockwise).
But then, disaster strikes! A dramatic change happens, and you have to use your newfound inventory to find a way out.
I used to live in Philadelphia and we’d drive out towards Amish country every month or so. I have found memories of the pretzel cheeseburgers (a whole cheeseburger cooked into a big pretzel) and shoo-fly pie (basically pecan pie without pecans).
This craft fair is unfortunately not as fun, featuring things like head cheese and hairy squash. But those all come in useful at night!
I think there are multiple endings to the game, as I pursued a singular ‘defeat everyone’ strategy and the text sounded like I was committing to that and locking off other possibilities by doing so. Interestingly, I thought it’d be a complex game of strategy, but the winning method was exceedingly simple. More interesting was the commentary and backstory revealed about our character, making me wonder if that was the true point. I liked the twist at the end.