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A spiritual sequel of sorts to Digital: A Love Story, set in a prestigious private high school, and on the social networks of 2027.
Seven students, three endings, one eavesdropping teacher. A full length visual novel about the erosion of privacy, gay drama, young sexuality, and the perils of modern online life for a high school literature class.
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v.2: 08-Feb-2021 19:57 -
autumnc
(Current Version)
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v.1: 21-Oct-2017 14:33 - jakomo
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Rock, Paper, Shotgun
While I can�t help but feel it�s a slightly lesser game than the starkly affecting anonymity of Digital, none of this undoes the powerful tragic-comic horror of watching young lives collapse and rebuild and collapse and rebuild. It�s happened to us all: errant crushes, unflinching belief that you know love, utter devastation following rejection, fear to act, the sick of thrill of knowledge you shouldn�t have�
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Kill Screen
Don�t Take It Personally feels like the story of a life less guarded. Whether we�re interacting with students, peers, or authorities, that tension between openness and caution will always exist. As a writer who lives a significant portion of my life on social networks, it�s a tension I�m extremely familiar with. I�m not a teacher. I�m not trying to get a classroom of students to feel comfortable with me, and also make good grades. But I took this game personally.
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