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Don't Take It Personally, Babe, It Just Ain't Your Story

by Christine Love


Web Site

(based on 5 ratings)
3 member reviews

About the Story

A spiritual sequel of sorts to Digital: A Love Story, set in a prestigious private high school, and on the social networks of 2027.

Seven students, three endings, one eavesdropping teacher. A full length visual novel about the erosion of privacy, gay drama, young sexuality, and the perils of modern online life for a high school literature class.

Game Details

Language: English (en)
First Publication Date: April 4, 2011
Current Version: Unknown
License: Freeware
Development System: Ren'Py
IFID: Unknown
TUID: m17cnbw5854edbs5

Editorial Reviews

Rock, Paper, Shotgun
Wot I Think: Donít Take It PersonallyÖ
While I canít help but feel itís a slightly lesser game than the starkly affecting anonymity of Digital, none of this undoes the powerful tragic-comic horror of watching young lives collapse and rebuild and collapse and rebuild. Itís happened to us all: errant crushes, unflinching belief that you know love, utter devastation following rejection, fear to act, the sick of thrill of knowledge you shouldnít haveÖ
See the full review

Kill Screen
Donít Take It Personally feels like the story of a life less guarded. Whether weíre interacting with students, peers, or authorities, that tension between openness and caution will always exist. As a writer who lives a significant portion of my life on social networks, itís a tension Iím extremely familiar with. Iím not a teacher. Iím not trying to get a classroom of students to feel comfortable with me, and also make good grades. But I took this game personally.
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Analysis: Teacher's Pet - Story In Don't Take It Personally, Babe
Gamasutra contributor Emily Short examines Christine Love's visual novel Don't Take It Personally, Babe, It Just Ain't Your Story, and shares why the otherwise charming game sometimes feels "incomplete".
See the full review


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