Maybe you've been buried dead. Maybe not. Maybe you're not entirely alive or dead. Whatever you are, though, you are aware, and this is a short Twine game about how time passes for you underground.
It’s more prose-poetry than prose. More about the experience than the story, although there is a story that unfolds through memories you turn over in your head as you rot. Memories about a death cult, about your family history, about trees sprung from unusual soil. Piecing this together isn’t as important as simply letting these narrative details eat at you like worms while the days, months, and years pass. Death here isn’t an ending and it’s not a beginning. It’s a state to consider.
This game could have used its fictional setting as an invitation to create some very strange mythology, but it actually doesn’t wander too far, almost like it’s a shadow just one or two steps removed from the real world. It’s got restraint.