First let me say that this game would have been much better if it had been a choice-based game. I think the author learned Inform 7 to make "The Eleusinian Miseries", his IFComp entry in 2020 (my personal favorite from that comp and one of the best first games ever), and just stuck with it for this game. Sadly, I think making this a parser game detracted from it overall. That said, it doesn't take long to play and is still worth your time.
The game is a combination of personal memoir, tribute to the author's twin sister, and diatribe against bees (preach!). It is broken up into six vignettes, all personal experiences of the author, each punctuated by a bee sting (or twenty).
The second section (and to a lesser extent the fourth section) frustrated me greatly as I couldn't find a rhythm with the parser. It seemed like I was always getting scolded for either waiting or trying to talk, and in the meantime a lot of sailing jargon was being thrown at me and it was up to me to guess which words of that mumbo jumbo (land-locked pleb here) I was supposed to parrot back to the parser to get the game to progress. My advice to future players would be to just fight through that second section in whatever way possible to get to the rest of the game, which is much better.
In the end the game becomes a story of love, both the romantic and sibling variety, where it was found and where it was missed. All the while getting stung by bees (what rotten luck!).
Halfway through the second segment this felt like a two-star game, but at the end it felt closer to four stars. I'll settle in the middle with three with the knowledge that this game will probably stick with me a lot longer than other three star games.
(Spoiler - click to show)My sincere congratulations and condolences to the author. I hope you keep making games, Mike. F--k bees and f--k cancer. Prayers and best wishes.
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