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1-20 of 20 - o0pyromancer0o, November 19, 2023 - Nomad, October 22, 2021 - Frodelius, September 19, 2021 - Karlok (Netherlands), April 14, 2021 - The Defiant, June 16, 2020 - Cory Roush (Ohio), June 3, 2017 - shornet (Bucharest), March 23, 2014 "Success can only be achieved by being cunning and daring - search your colleagues' offices while they're out. Mind you, Derek's plight provokes much sympathy - even his bitchy wife is having an affair with David, and now she wants a divorce. (It doesn't rain, it pours - Ed.) The poor guy can't win! With the sinister scenario it's a relief that the odd bit of humour is present: in the hospital TV room there's even a teddy bear named Boris, with a stethoscope (could come in useful?) round his neck!(?)
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| Direct link | Add a comment "The day started well. That Scott Electronics deal you handled had done brilliantly, according to your boss, David Rogers, and he'd offered you a partnership in his broking firm, Rogers & Rogers. That means you get a new office, a new secretary and a BMW. It's nice in the morning, your first day as a partner, and David welcomes you and shows you to the new office. Mind you, it looks a lot like the old office - the same chair and filing cabinet, the same desk, and still no phone. A yuppie without a phone? That's like a fish without chips.
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| Direct link | Add a comment - André St-Aubin (Laval, Québec), May 31, 2011 6 of
6 people found the following review helpful:
Crafty, February 2, 2011Two schools of thought (used to) define adventure games. One school says, "an adventure game is a story whose conflicts have been translated into puzzles," while the second believes, "an adventure game is a puzzle described in terms of a story." The difference is significant. Was this review helpful to you? Yes No Remove vote | Add a comment
- snickerdoddle, January 27, 2011 - Genjar (Finland), January 13, 2010 - Mark V. (Madrid, Spain), June 2, 2009 - hywelhuws (Clynnog Fawr, Wales, UK), September 17, 2008 5 of
9 people found the following review helpful:
Blast from the past, July 15, 2008by zibahkhana There weren't many games about financial shady dealings and accounting fraud back in the 1980s. There aren't many today, either, come to think of it. Instead the gaming landscape was, and remains, dominated by barbarians swinging swords at trolls. So it was a breath of fresh air when Magnetic Scrolls released Corruption, a game set in the recognisable present, with realistic NPCs behaving like humans, and goals that didn't involve saving the world. Was this review helpful to you? Yes No Remove vote | Add a comment
- mrsambarlow, April 5, 2008 - bolucpap, March 19, 2008 - jfpbookworm (Hamburg, New York), February 28, 2008 - Eriorg (Switzerland), February 22, 2008
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