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5 of 9 people found the following review helpful:
Blast from the past, July 15, 2008

There weren't many games about financial shady dealings and accounting fraud back in the 1980s. There aren't many today, either, come to think of it. Instead the gaming landscape was, and remains, dominated by barbarians swinging swords at trolls. So it was a breath of fresh air when Magnetic Scrolls released Corruption, a game set in the recognisable present, with realistic NPCs behaving like humans, and goals that didn't involve saving the world.

The game was hard, filled with timing puzzles and regularly required you to be in the right place at the right time, but with patience, and the hint books, you could piece together a finely tuned story that carefully drew you in to the yuppie "greed is good" culture operating in Thatcher's Britain. What a pity there were not more games like this.

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