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1-4 of 4 >INVENTORY - Paul O'Brian writes about interactive fiction There are lots of different ways to write a bad comp game... I’ve played all the flavors, many times over, but sometimes I get fooled as to which is which. Dreary Lands, for example, looks at first like it’s going to be a surreal Rybread whirlwind, but turns out to be a first game not only broken in English and puzzles but also seemingly attempting some clumsy evangelism as well.
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1 people found the following review helpful:
A shortish parser game with color effects and a fantasy/Escape story , May 26, 2016by MathBrush In this game, you play someone who has lost their memory and finds themselves in a room with nothing but a mysterious colored rod. Was this review helpful to you? Yes No Remove vote | Add a comment
- DJ (Olalla, Washington), May 9, 2013 6 of
6 people found the following review helpful:
Self-reviewing, September 5, 2008by madducks (Indianapolis, Indiana) The most striking feature of "Dreary Lands" is the awful spelling. I can't imagine that it was proof-read even once. Towards the end there is a nearly game-stopping bug, but the game can be completed. Was this review helpful to you? Yes No Remove vote | Add a comment
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