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About the Story
Alone in his cabin, a hungry man eats something he shouldn't.
|Average Rating: |
Number of Reviews: 2
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It's winter, and he's run out of food. He's hungry, he's cold, and if he doesn't go hunting, he'll freeze soon. But something wanders into his house. If he doesn't eat it, he will starve.
[This game contains sound effects.]
Tailypo belongs solidly in the desperation-horror genre: the horror that comes from doing something loathsome, even though it is a choice between that and dying. Groover makes judicious use of timed effects in Twine and repetition, building tension as creak, creak did.
Like Taghairm, Tailypo derives its premise from a creature from Appalachian folklore. While it might be easily repurposed as a story for campfires, or otherwise sanitised, I think Groover's take on this creature captures some of the desperation and terror - a terror from knowing that you are the only human in a mile's radius, and that no matter what, you have to do something - that probably inspired the original folk tale.
A short-ish Twine, published on Sub-Q, well worth playing.
Tailypo is an old folk tale told around campfires, about a person driven to excesses by hunger and the consequences of their actions.
This game is the quintessential Sub-Q game, with an emphasis on styling, formatting, dense & high quality writing, and short playthrough. There are also sounds.
For me, the text swung back and forth between the frightening and the silly. This is, however, present in the original tale. The writing here was most compelling when describing the hopelessness of the protagonist, and when describing the dogs.
|Singular, by Gritfish|
Average member rating: (10 ratings)
An attempt to see how far I could push the 300 word limit Each passage contains one word No character creation No pronouns No punctuation No pictures Use your imagination
|Primer, by Christina Nordlander|
Average member rating: (6 ratings)
Pulling the trigger. Winnable. Made in three hours for ECTOCOMP 2017. Content warning: violence against a family member.
|Hoist Sail for the Heliopause and Home, by Andrew Plotkin|
Average member rating: (84 ratings)
A far-future story of discovery.
Winter Wastelands by verityvirtue
Games set in the Arctic, Antarctic, or any other cold wilderness. Preferably with the isolation and harsh environment featuring prominently. Suggestions welcome. (Sorting is random, but games I have played come higher up)
For Your Consideration - XYZZY-eligible writing of 2015 by Brendan Patrick Hennessy
This is for suggesting games released in 2015 which you think might be worth considering for Best Writing in the XYZZY awards. This is not a zeroth-round nomination. The category will still be text-entry, and games not mentioned here...