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by David Welbourn

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The Samurai and the Kappa

by Garry Francis profile

2024
Mythology
Inform 6

(based on 4 ratings)
1 review5 members have played this game. It's on 1 wishlist.

About the Story

Ever since the Battle of Sekigahara and the rise of the Tokugawa shogunate, the samurai have gradually lost their military function to become courtiers, bureaucrats and administrators. This life was not for you, so you find yourself wandering from town to town looking for work where your sword skills are valued. There's always plenty of work escorting dignitaries, or seeking out weapon smugglers and bandits.

Late one evening you wander into a small town. As it's not a post-town, it doesn't have a honjin for high-ranking travellers, so you enter the lobby of a hatagoya that faces the street. You're greeted by the innkeeper, who bows deeply and invites you inside. You don't need much coaxing, as you're looking forward to a bath, a meal and a good night's sleep.

The innkeeper enters the inn to make arrangements, leaving you to remove your waraji.

Awards

4th Place, Classic Class - ParserComp 2024

Ratings and Reviews

5 star:
(0)
4 star:
(1)
3 star:
(2)
2 star:
(1)
1 star:
(0)
Average Rating: based on 4 ratings
Number of Reviews Written by IFDB Members: 1
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1 of 1 people found the following review helpful:
Game of Two Halves, August 1, 2024
by Joey Jones (UK)

This game has an interesting relationship to mimesis. It’s very much a game of two halves. The first part is a puzzleless tutorial about following cultural rules; the second part is a series of puzzles with little cultural rule following (other than observing the priest’s ritual).

In the initial tutorial section at the inn, the player’s action is entirely dictated by what is culturally expected of the samurai character. For example, the player must take off their shoes before entering the inn. The game throughout is richly researched, though written very much in an edutainment register.

In the second half, the player does three of what Roger S. G. Soralla, in his seminal essay “Crimes Against Mimesis”, called “Puzzles Out of Context”. The player has to solve a logic grid puzzle, a Nurikabe puzzle, and a maze with room names all alike (this isn’t a spoiler, the game’s main page explicitly warns you that these are coming). To Garry Francis’s credit, all three puzzles are somewhat embedded in their setting, though their presentation in each case quite literally takes you out of the game. In the two logic puzzles, you go away from the game and fuss about in an abstract grid and then go back to the game and enact the solution; in the maze, you’re encouraged to make a map. Map making is a time-honoured adventure game tradition, and one of the game’s goals is to teach players somewhat to play adventure games, so I can’t really begrudge this one. However, the overall effect is to repeatedly step out of the story and think as-a-player, rather than as-the-character. And this is in sharp contrast to the initial, more setting-grounded, section.

In the second half, the social rules have mostly been forgotten about, the player needn’t remove their shoes before entering any of the huts (though perhaps those rules don’t apply to commoners).

There are a lot of period-appropriate details in The Samurai and the Kappa, and the game invests the most detail on three of them: the specificities of the strange myth of the Kappa, Kami temple rituals, and inn-based child prostitution. The first two are intertwined with the game’s puzzles and plot and make the game a distinct experience. The third is a period detail that the author was especially interested in exploring but has no impact on the plot or puzzles, though maybe we can say that it is used as a way to teach new players how to use the parser.

Both halves have their merit, but tonally they make for an unbalanced experience.

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Game Details

The Samurai and the Kappa on IFDB

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New walkthroughs for June/July 2024 by David Welbourn
On Friday, June 28, 2024 and on Wednesday, July 31, 2024, I published new walkthroughs for the games and stories listed below! (The first two in June; the latter three in July.) They were paid for by my wonderful patrons at Patreon!...

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This is version 4 of this page, edited by David Welbourn on 2 August 2024 at 5:36pm. - View Update History - Edit This Page - Add a News Item - Delete This Page