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This game was entered in Spring Thing 2024. It's a parser game that uses the Bisquixe interpreter, which I worked on, to do some color changes, so this review is biased. It is exactly the kind of thing I wanted to see when I made it so I'm very happy.
The story is one of suspense. You arrive at a studio apartment, ready to sleep, but you have to prepare for the night first. While doing so, you, the reader, will discover that there is more to your life than first appeared.
Later on, the game enters a new phase. (Spoiler - click to show)A stranger starts opening the door, and you start planning on what you'll do, using the future tense, one of the few times I've seen someone use this Inform option.
The world is dense and richly implemented, with tons of items, electronics with menus and submenus and programs, etc. It can be overwhelming at times, but the gameplay isn't as complex as I was worried it would be. You can reach several different endings fairly easily, although there are a lot, some harder than others, if you're going for completionism.
The suspense was there for me, and there were several big moments, emotionally, including the fun color changes.