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Interesting idea, August 13, 2010by SarahTheEntwife (USA) The central conceit for this game is an interesting one -- you're in a classic locked room puzzle, with the twist that at least at first, the room is featureless. Various actions result in features appearing that you can interact with to escape. Was this review helpful to you? Yes No Remove vote | Add a comment
Comments on this reviewPrevious | << 1 >> | Next AmberShards, August 13, 2010 - Reply Yeah, I really disliked the help system, too. I beta-tested the game and told the author about it, to no avail. AmberShards, August 17, 2010 - Reply I didn't dwell on it. I think my comment was along the lines of that there was a lot of material that the help didn't cover and I was right in the middle of one of those areas. I didn't particularly care for the humor, but I let it slide. |