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500 words interactive space adventure with wtf ending
Carry On. is a short sci-fi Twine piece, broken into two scenes (seemingly unrelated? I am not quite sure, the break between the two is a bit jarring/confusing). You are a space farer at the start of a mission, looking for your captain, and finding more than you asked. That second part is a bit chilling, and made it feel like the whole was some sort of demo or prototype for a larger piece (it does set a bit of mystery/confrontation that would make for a neat game).
STRUDEL, by vitalia.dev A benched detective Landon, who dearly loves trying strudels, stumbles upon a new pie on the market that leads to a possible cult. |
So, about Chrystal.., by vitalia.dev You play as Chrystal, who arrives at a university party in a remote location. The party is held in an abandoned house in the woods, which on a closer inspection doesn't look so abandoned... known issues: for 1 player only 2 pictures... |