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About the StoryThey're expecting the Messiah any day now. If you're not him, you'd better have a real good story. The realm of the Breakers wait for their Messiah to come to them the same day you arrive. How to convince them? Good luck. Game Details |
Suveh Nux, by David Fisher Average member rating: ![]() An entry in the 2007 One Room Game Competition. You play a magician's servant who gets trapped in your master's vault; you'll need to learn some of his tricks if you want to get out. |
1893: A World's Fair Mystery, by Peter Nepstad Average member rating: ![]() A theft on the fairgrounds! Precious diamonds stolen from the Kimberly Diamond Mining Exhibit! An urgent telegram from your old partner arrives, requesting your help to solve the mystery. How can you refuse? And besides, you've been... |
Lost Pig, by Admiral Jota Average member rating: ![]() Pig lost! Boss say that it Grunk fault. Say Grunk forget about closing gate. Maybe boss right. Grunk not remember forgetting, but maybe Grunk just forget. -- IFComp 2007 blurb |
Top 20 by 2019 by kala
I have followed the one work per author rule.
Noteworthy Games Which Aren't Z-Code or TADS Bytecode by Walter Sandsquish
So many text-adventure games have been written with some version of ZIL or Inform or TADS that we might forget other methods get used too. So, here is a list of noteworthy games which don't live on a Z-Machine or a TADS VM. By...
forgotten gems by Marius Müller
I'm looking for games that don't show up in the IF histories or recommended lists, for what reason whatsover. Old games that maybe weren't boundary-pushing or noteworthy, but still give you a fun play experience. If you ever thought...