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(based on 2 ratings) 1 review
About the Story
As an international undercover agent, you have just 12 hours to recover the stolen blueprints to the world's first trule invincible missile. All the clues you need to get the blueprints are hidden within the luxurious Alpenhof Ski Resort. Check in to the resort to solve the mystery and thwart the evil plans of VODAC, a sinister, but brilliantly masterminded secret organization.
Game Details
Language: English (en) Current Version: Unknown
License: Commercial (Out of Print)
IFID: Unknown
TUID:
g26ia08gqcrretg8
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| Average Rating: ![3 Stars](/img/blank.gif) Number of Reviews: 1 Write a review |
3 of
9 people found the following review helpful:
Horrible, July 14, 2020The James Bond setting in the Austrian Alps was fresh at the time and would still be promising. Everything else... Alpine Encounter's competitors in 1985 were games such as The Pawn, Nine Princes in Amber or Dragonworld. Textwise, Infocom released A Mind Forever Voyaging, Spellbreaker and Wishbringer that same year. On the graphics front, Mindscape released Déjà Vu in 1985. Alpine Encounter's has a two-word parser, sparse room descriptions, and lets you guess the essential commands in every damn room. Antiquated the moment it hit the shelves.