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Nominee, Best NPCs - 1998 XYZZY Awards
Guilty Bastards is a pleasant ride in which the goal is to solve the game, not connect on a personal level with the situations and characters. No special insight or puzzle-solving skills are needed to reach the solution, and some of the hints hold back just enough to at least let you make the final logical connection. The murder plot and the ending of the game are extremely Hollywood, but hey, that's what you signed on for.
-- Jason Compton
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Most of the game involves driving to various locations, getting out, looking around, and talking to people. It's generally pretty clear what to talk about for the first half. In the last half, you have to start solving puzzles, and it gets down into 'guess what the author is thinking' territory.
The NPCs have a variety of topics, and some can follow you, and they can lie, bluff, react to various things, etc.
Recommended for detective story fans.
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This is version 2 of this page, edited by Edward Lacey on 12 May 2013 at 6:38am. - View Update History - Edit This Page - Add a News Item