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"Out of the TextFire "12-pack", this is an April's Fool game "demo" all about colours - you need to change the sterile world you're in into a truly blue experience."
[--blurb from The Z-Files Catalogue]
This was never a TextFire game. [---jrw]
32nd Place (tie) - 7th Annual Interactive Fiction Competition (2001)
This game actually reminded me of the new game Niney (in 2017), where you 'become' different things for this people.
This game has you perform a task for 26 different people (not related to the alphabet). However, knowing what you need to do is really, really hard, involving a cryptographic puzzle.
Then the game involves color shifting and sorting, with a cool ending.
The code shows a character named Polly, but I didn't find them.
>INVENTORY - Paul O'Brian writes about interactive fiction
[I]f Colours sees a post-comp release, it will probably end up as an enjoyable puzzle-box for those who like that kind of thing. In its present incarnation, however, I found that its charm faded quickly into confusion.
See the full review