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Werewolf House: Synthincisor

by Andy Kneis


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(based on 1 rating)
1 review

About the Story

It’s a dark and cloudy Halloween night and the moon is almost full. You are a world-famous EDM DJ on your way to a mysterious forest rave, when you stumble upon the Werewolf House—the house infamous on the web for being absolutely haunted silly by nature's vampire: The Werewolf.

Navigate multiple rooms of the werewolf house, defeat an angry skeleton, woo an attractive werewolf, and much more to reassemble your beat before the moon is full. You can hear yourself progress—Werewolf House utilizes a unique mechanic that adds layers to the background music as you complete each section

Created by a first-time developer with a writing background and no previous coding experience, Werewolf House is a silly interactive fiction game perfect for the spooking season.

Try and survive this hair-raising techno tale... if you DARE!

Game Details


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Member Reviews

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Number of Reviews: 1
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2 of 2 people found the following review helpful:
Joke Game With Bells and Whistles, October 26, 2018

I imagine there are 9 year-old boys who would devise a story with an EDM DJ as a heroic character and take it all very seriously. Thankfully, Werewolf House: Synthincisor is intentionally complete nonsense, and was not, as far as I can tell, created by an 9 year-old, though the images in the game may have been.

As well as primative images, most of which are animated, the game also has a pretty servicable soundtrack that develops as you finish sections, adding amusingly appropriate new instrumentation (beating the skeleton adds a xylophone sound to the track, for example). The font and UI have also been customized. Altogether, this is a pretty full package for a joke game.

Some will call the author's sense of humor eclectic and surreal; some will say random and childish. Personally, something made me grin on almost every screen, and that's pretty good going. Thanks to Mr. Kneis for the laugh and I look forward to his next game.

This game is very short (15 minutes, maybe?) with no way to lose as far as I can tell, just so you know what to expect.

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This is version 4 of this page, edited by Lance Campbell on 12 January 2020 at 8:16pm. - View Update History - Edit This Page - Add a News Item - Delete This Page