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Diode emerges from the porta-tent, yawning and cracking open a canteen. She takes a long swig. "Evening, bandita." Then she comes over to you and plants her foot on the top of your head.
"i’ll be honest: i made this whole game just so i could write a scene where a girl licks water off the foot of another girl while buried to her neck in the desert. but then i asked myself: why is this girl buried to her neck in the desert? such questions are the seeds of stories." - Anna Anthropy
| Average Rating: based on 18 ratings Number of Reviews Written by IFDB Members: 2 |
Fun and interesting story!
I was pleasantly surprised at how choice affected the narrative in this game. It's awesome when interactivity and narrative come together to form new plot devices. Definitely got me thinking differently about IF.
The experience is also quite polished: the text is large and easy to read, and the background images help set the tone. Anna's signature style is prominent, which is a good thing for fans of her other work.
One of my favourite Twine games as of yet.
one of the problems with IF erotica is that it's generally written in a vacuum. minimal descriptions of anything but sexual acts, shallow implementation in general, and heaping helpings of read-the-author's-mind. even when the writing per se is good (e.g., Deanna) there's an inherent feeling of artificiality; much like bad porn, it just kind of starts at the sex and ends after it.
in order for an erotica game to work for me, at least, i have to understand what the characters are like, how they feel about each other, and what this means for them. to put it another way, i need the backstory.
(i acknowledge that there are some people who do prefer their porn to be storyless and characterless. to this, i reply that they are free to howl "get on with it" at my kind of erotica, just like i'm free to be bored and mildly revolted by theirs.)
"And the Robot Horse You Rode In On" is unapologetically a work of erotica; the author has even acknowledged that it began with a mental image of (spoilered for sexual terminology) (Spoiler - click to show)predicament bondage and expanded from there.
but for a work so short, it does an excellent job of characterbuilding and worldbuilding. you can understand your character. you can understand the other character. you can understand how this arose and where it might go.
well-written, engaging, and very, very hot.
Unreliable narrators by verityvirtue
I'm interested in games which hinge on the 'unreliable narrator', from amnesia to a plain distorted worldview. The more this distortion affects the storyline, the better.