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About the StoryYou retired from The Game six years ago. Your brother had other ideas. Now he's in big trouble with a crew that won't hesitate to kill him, and the only way to save his skin is to dust off the old tools... Game Details |
36th Place - 21st Annual Interactive Fiction Competition (2015)
| Average Rating: ![]() Number of Reviews: 2 Write a review |
Second Story features a web-based parser that is, in my opinion, a quite nice visual improvement over several other parsers.
The story is about a catburglar who has changed their life, but has to go back to work to save their brother.
Gameplay is straightforward, taking, opening, and dropping things, but the story drives the game forward. It's fast and fun. I especially liked the twist at the end.
I recommend this game to those interested in developments in parser technology, and for those into crime-based stories (it reminded me a bit of the story of PataNoir, stripped from its mechanic).
So this is a pretty cool game, and the writing is ok, but when it came to making choices where you had to type what to do and it took me many tries to get it to work. Then finally I came to the hostess area and I couldn't figure out how to get past, it didn't give me any hits as to how. So that is when I stopped the game. Thank you develpoer for the effort, but this isn't my kinda game.
Violet, by Jeremy Freese Average member rating: ![]() Calm down. All you have to do is write a thousand words and everything will be fine. And you have all day, except it's already noon. [blurb from IF Comp 2008] |
17776 , by Jon Bois Average member rating: ![]() Or, "What Football Will Look Like in the Future." A sci-fi work about three sentient space probes watching humans play extended football games, originally written for SB Nation. |
Those Days, by George Larkwright Average member rating: ![]() “Funny how some friendships end in a thunderstorm of insurmountable differences, whilst others slowly dim out of sight |
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