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One night in your sleep you are granted (plagued with?) a vision:
In your vision a vague hooded figure, wreathed in ethereal vapours, beckons to you from the western kingdom of Agimen. Its voice is familiar, yet chilling and distant at once. It whispers:
“'Our city has fallen under the influence of an undead warlock- this evil being was returned from the beyond when its remains were unearthed, the seal of its tomb broken during recent excavations..."
With these last words the figure is lost in the clouds of your dream, leaving you with a dread urgency for action...
The following day sees your hurried departure for Agimen, your belongings hastily thrown together with the sun's cold rise... On the approach you see that a visibly grimy red sky hangs over the city like a pall. Your footsteps are the only sounds as you near the overwhelming and dark structures that form the rotting skeleton of the once great city...
This adventure is part of the Eamon universe. Like all Eamon adventures, it is an RPG-style game, mostly using a two-word parser. Because Eamon is a modular system, you may bring a character and equipment from other adventures into this one.
EamonAG
The only thing that makes this a less satisfactory adventure than The Prism of Shadows is the overwhelming difficulty of the enemies (the attributes of which I was forced to downgrade upon converting the adventure). Part of the charm of the adventure follows from holding onto the companions, whose words add to the setting, but even with a souped-up character, there are a number of occasions upon which the player may have to watch his or her charges die at the hands of the undead enemies.
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