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About the Story
A VIP's been murdered at the reservation casino. As the deputy on call, it's up to you to find the killer. You have until morning before the FBI turns up the heat.
33rd Place - 23rd Annual Interactive Fiction Competition (2017)
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Number of Reviews: 2
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This game has you explore a reservation-based casino to try and uncover the truth behind a murder.
It implements a blackjack game, and uses graphics and a hand-made parser hybrid engine.
The primary portion of the game is investigating a few suspects by interviewing them, examining their items, and talking to those who have seen them.
However, I never felt strongly emotionally invested in the game. I did feel interested while playing, though.
From the blurb: ďA VIP's been murdered at the reservation casino. As the deputy on call, it's up to you to find the killer. You have until morning before the FBI turns up the heat.Ē
This murder mystery takes the form of a parser-choice hybrid, with an interface reminiscent of Robin Johnsonís Detectiveland. Settings are individually illustrated, and the system is more or less robust, with a separate conversation mode. It may not look the slickest of interfaces - it recalls, vaguely, flash web games with a touch of homebrew about it.
The stakes are not always made clear: there are hints about this being troublesome because itís on reservation land, and about FBI involvement, but these hints never added any tension to gameplay.
I would have liked a little more flair, a little more panache in the descriptions, but overall this is a mystery which does whatís expected of it.
The Interrogation, by Sharang Biswas, Rebecca Drapkin
Average member rating: (1 rating)
From imaginary games jam. Based on the review: The Prosecution Based on the name alone, I was kind of hoping for a game where you play an ace prosecutor ó why do defense attorneys always get the cool stories? ó but in this case youíre...
A Dark Room, by Michael Townsend
Average member rating: (29 ratings)
A Dark Room is a famous text-based indie game made by doublespeakgames, which was inspired by Candy Box, but it's much grimmer in tone, with a stronger plot and a more roguelike-like focus on survival. And it received a number of awards...
|Queers in Love at the End of the World, by Anna Anthropy|
Average member rating: (30 ratings)