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About the Story
A VIP's been murdered at the reservation casino. As the deputy on call, it's up to you to find the killer. You have until morning before the FBI turns up the heat.
33rd Place - 23rd Annual Interactive Fiction Competition (2017)
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Number of Reviews: 2
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This game has you explore a reservation-based casino to try and uncover the truth behind a murder.
It implements a blackjack game, and uses graphics and a hand-made parser hybrid engine.
The primary portion of the game is investigating a few suspects by interviewing them, examining their items, and talking to those who have seen them.
However, I never felt strongly emotionally invested in the game. I did feel interested while playing, though.
From the blurb: ďA VIP's been murdered at the reservation casino. As the deputy on call, it's up to you to find the killer. You have until morning before the FBI turns up the heat.Ē
This murder mystery takes the form of a parser-choice hybrid, with an interface reminiscent of Robin Johnsonís Detectiveland. Settings are individually illustrated, and the system is more or less robust, with a separate conversation mode. It may not look the slickest of interfaces - it recalls, vaguely, flash web games with a touch of homebrew about it.
The stakes are not always made clear: there are hints about this being troublesome because itís on reservation land, and about FBI involvement, but these hints never added any tension to gameplay.
I would have liked a little more flair, a little more panache in the descriptions, but overall this is a mystery which does whatís expected of it.
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