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5 people found the following review helpful:
![]() by Bosch While very effectively evocative of an atmosphere, it's hard to know what to make of this game. A lot of little clues and faint hints and traces allude to elements that never see any kind of resolution. By the end, it's not entirely clear what happened except in a fairly broad sense. But it's well done, and some minor narrative branching makes it worth replays. I've banged away at it repeatedly and I still feel like I'm missing something that would bring it into sharper relief. Was this review helpful to you? Yes No Remove vote | Add a comment
2 of
2 people found the following review helpful:
![]() by MathBrush This game is a fairly popular horror game. With sounds on, late at night, it is pretty creepy. Was this review helpful to you? Yes No Remove vote | Add a comment
1 of
1 people found the following review helpful:
![]() by verityvirtue (London)
You're alone in Harvey's apartment. It is raining. The news is on: the ‘Slicer Killer’, who has young women living alone as his prey, has claimed another victim. Harvey will be back soon. Was this review helpful to you? Yes No Remove vote | Add a comment
0 of
4 people found the following review helpful:
![]() by Chai Hai (Kansas City KS) It wasn't BAD per se, but it wasn't exactly thrilling either. Just your run of the mill horror story. Was this review helpful to you? Yes No Remove vote | Add a comment
5 of
5 people found the following review helpful:
![]() All Alone is a very short horror game riffing on those urban myths about what can happen to women who are unfortunate enough to receive a creepy phone call late at night. You play one such woman fielding one such phone call; you're alone in your apartment when the call arrives, a storm's moving in and the TV news is yelling at you about the local serial killer. Was this review helpful to you? Yes No Remove vote | Add a comment
0 of
8 people found the following review helpful:
![]() by BladeL Only 3 stars, but mostly because it's not really a game. A short cast. It's not bad, really. Play it, it won't take more than five minutes. Although I think this is the kind of game which you should make with sound effects and music in the box. Was this review helpful to you? Yes No Remove vote | View comments (2) - Add comment
9 of
9 people found the following review helpful:
![]() by Victor Gijsbers (The Netherlands) All Alone actually scared me. Oh, it used a cheap trick to do it, but it was effective and very diegetic: my reaction of "Whaah! Oh, wait, how stupid to be scared by that" is exactly the same reaction the protagonist has in this situation. Was this review helpful to you? Yes No Remove vote | Add a comment
8 of
8 people found the following review helpful:
![]() Short and creepy ”literary” horror. You are a young female artist waiting for the break-through and recently moved into your boyfriend’s small, shabby apartment—just big enough that you can’t see all of it from any one place. It’s a dark and stormy night; a serial killer stalks the streets; you’re all alone. The phone rings. Was this review helpful to you? Yes No Remove vote | Add a comment
8 of
9 people found the following review helpful:
![]() by AmberShards (The Gothic South) Although it is set in an apartment, All Alone is head-and-shoulders above other such room-limited games, because it successfully induces all of the claustrophobia that other games only hint at. Here, claustrophobia, paralysis, and isolation, all spiral together into a cold sweat of undiluted terror. On the analytical side, this is pure stalker-horror with the player as the potential victim. The setup uses the limitations of the setting and even of IF itself to bring the aforementioned emotions into play. It's quite effective, and the emotions are compromised only by the profanity towards the end. Was this review helpful to you? Yes No Remove vote | Add a comment
14 of
14 people found the following review helpful:
![]() by Karl Ove Hufthammer (Bergen, Norway) This really is a 'mood piece', and should be played as one. Don't expect very much interactivity, or that the choices you do will have much effect on the final outcome (this is, after all, a horror story). The writing is generally good, and manages to convey an increasingly creepy atmosphere, though the parser is only adequate, with a bit too many unknown words. Many people find the ending a bit confusing, but it's not bad, really. All in all, this is a good, if somewhat flawed, mood piece. With a better parser and a better ending, it would have gained an extra star from me. Note that the author suggests (or rather requires!) that the game be played at night, in a quiet room, and with the lights off. I agree, and also recommend you use an interpreter that supports sound (and no, there won't be any loud screams to scare you, just a few well-placed minor sound effects). The result should be an increasingly uncomfortable experience as the game progresses, which for this type of game is good thing! Was this review helpful to you? Yes No Remove vote | Add a comment
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