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How To Make It Home is a text game in which the player navigates an urban landscape at night. It’s about alienation, cities, wildlife, and helplessness. The world is dark and you are a misanthropic type, not fully human, beast, or spirit but some amalgam of them all, seeking to carve out a home in a place that feels unfamiliar. Your decisions illuminate your path, as you traverse the grease and heat of the city’s intestines, writhe in the grass, hiss at glaring streetlights, and wonder at mysterious creatures. Take a journey or two and see what you become. The night is calling, time to go. Perfect for fans of poetry, interactive fiction, nighttime walks, idly picking at scabs, or coding with Javascript frameworks. This project was made using Undum.
(Blurb by Rachel Stuckey. First published for the Welcome to My Home Page web residency, at the Museum of Human Achievement.)
Entrant - Short Games Showcase 2025
arcane cache
How to Make It Home is a game that takes you on a oneiric tour through an abrasive, stinking world, filled with dust and quivering flesh. [...] How to Make It Home is an interactive fiction of rare artfulness, beauty, and thoroughgoingness.
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