Critical Breach

by Grey profile

Science fiction, Horror
2010

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Number of Reviews: 2
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5 of 5 people found the following review helpful:
It's significantly more exciting than 'Moderately Impactful Breach'., July 16, 2012
by Wade Clarke (Sydney, Australia)
Related reviews: Inform, science fiction, horror

Critical Breach puts you in the role of something like one of the low ranking scientists working for the bad guys in the Resident Evil games. The kind of white-coated underlings who do the dangerous lab work on the zombie DNA and are first to be torn apart when some giant mutant springs out of a petri dish.

The game has a core of two busy lab rooms sporting computers, scanners, medical miscellany and one specimen cage containing your charge, the horrible Scorpig. Your goal is to implant a chip in that little bastard, a procedure which does not go routinely. This main part of the game is very satisfying, coming on like a significant but not overly tough set piece from a larger adventure. There's good interactivity amongst the many props at your disposal, a fair bit to do and a fair bit to work out. The game successfully conveys a feeling of the dangerousness of the PC's situation without ever killing the player. I did get stuck once, at which point I consulted the walk-through and discovered that (Spoiler - click to show)a particular object which common sense had told me would never fit inside another particular object actually did – so I blame the game's failure to make clear the size of this object.

Unfortunately, the post-Scorpig section of the game is poor. It may also be short, but it dragged down my experience with its relatively lame implementation (EG a vital noun makes no appearance in the prose at any point), vagueness of purpose and possible bugginess. I was stuck in one room for ages, and when I turned to the walk-through, it didn't work – (Spoiler - click to show)nor did its instructions on getting either of the game's endings.

I was tempted to lop a star off my score for the messy endgame, but I felt that would fail to accurately reflect the fun I had in the laboratory section, which comprises the bulk of Critical Breach. I had also been expecting a small game from the outset, and wouldn't have minded if it hadn't continued beyond the lab anyway. It's a good and basically satisfying dose of puzzle in a sci-fi setting. An update to the endgame would be great, though.

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