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Once again, it's exactly what it sounds like.
Content warning: Flashing images, crude humour, testicular trauma
46th Place (tie) - 30th Annual Interactive Fiction Competition (2024)
| Average Rating: based on 13 ratings Number of Reviews Written by IFDB Members: 2 |
(Spoiler - click to show)"All our community spaces are being destroyed" - Gestirn, LATEX, LEATHER, LIPSTICK, LOVE, LUST
"All across the fictional multiverse, characters with dumb names just like you and me are being struck in various sensitive places." - Dick McButts, ROD MCSCHLONG GETS PUNCHED IN THE DONG
WHAT COMES NEXT???
At first I was like, this is perfectly entertaining but doesn't add anything the original didn't do, and I'm disappointed to find it lacking in mem(or)able female characters in the vein of Fanny McTits. But then I realised this series is the antidote to contemporary pop culture: all those desperately uninteresting plot mechanics and increasingly nonsensically interconnected realities rendered as pure entertainment without the unnervingly earnest subtext of BUY MORE PRODUCT. A fictional character's destiny can be anything, even getting punched in the dong, and it doesn't become more emotionally significant just because it is charged with metaphysical importance - or does it? Is the power of fiction - the power of humanity - that we can elevate even the simple act of getting punched in the dong to a religious truth, and still seek a way out, even as the only true escape is acceptance? These are the questions asked by ROD MCSHLONG GETS PUNCHED IN THE DONG, and I fear we may have to wait for the trilogy to conclude with Rodger the Dodger Getting Slapped in the Todger or whatever to discover the answers. I'm hoping for trans representation, personally. Or will we leave the bounds of the computer screen? Could we see an ultimate ARG sending real people on the run to avoid minor injury to genitalia? The mind pulses with possibility, and I only hope Mr. Janus' does too.
A fun game to play on lunch break! I liked the punchy (Ha!) sound effects, and even the simple stick figure cover art had its charm. Playing the game was pretty nostalgic for me--- it was reminiscent of those silly stick figure flash games I'd play with my friends.
While a single playthrough can be quite short, the game has high replay value, due to its many branching paths, presented as binary choices, and the ability to navigate forward and backward to explore alternate paths.