This was a very short game to show off the mechanic rather than a story. Words flash on the screen one by one, testing your reading ability (though there is a speed setting) and reflexes when a choice is given (using arrows to choose an option). Some options are timed, others are not.
There are a handful of endings, which can all be found in 5min since the "story" is so short. However, this also make the novelty of the gameplay running out quickly. I do wonder if the novelty would still grow old quickly had the story been longer...