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![]() by Matt W. (Vienna, Austria) The slightly disturbing atmosphere and the multiple (supposedly eighteen) endings are not the main feature of this short game by Emily Short, written in collaboration with various other authors. No, the main reason for playing this game is the conversation system that will, in time, be released as an Inform 7 extension for every IF writer and that gets its test run here. Was this review helpful to you? Yes No Remove vote | Add a comment
Comments on this reviewPrevious | << 1 >> | Next forgepoet, February 17, 2014 - Reply Previous | << 1 >> | NextI was frustrated at first, after asking every single question and discussing every single topic that came up, to find myself locked into an ending that seemed somewhat random and divorced from about half of the conversation (mild: (Spoiler - click to show)not to mention that Snow changed characterization wildly). After looking at a walkthrough (no WAY was I going to ask about every single thing all over again) I think the game might be meant to be played in a more organic fashion, ie, asking a few questions, deciding what you think is going on, and asking about the topics that apply to that hypothesis, rather than just making sure all the boxes are checked. Which is a surprising and pleasing change from the usual "exhaust every option" method that seems standard these days, but one that I'm sad I discovered too late for my play-through. (I wasn't sure whether it was appropriate to add a comment to an old review, but I thought it might be useful for someone who hasn't played it yet to try the method I outlined on their first play.) |