PARANOIA

by Charm Cochran profile

Science Fiction
2024

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Number of Reviews: 4
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1 of 1 people found the following review helpful:
A nervewracking game, July 8, 2024
by MathBrush
Related reviews: 15-30 minutes

This game is pretty different from most other parser games.

In it, you are part of a yes-no experiment. You are placed in a room with several background items like walls, a table, a chair, etc.

You are told that the lights will go out and assistants will change the room (or not). When the lights go back on, you have to compare the room to the original room for any differences.

The game really keeps you on your toes. UNDO is forbidden, but I did use SAVE and RESTORE after a while, but tried my best on each level. It was wild to check everything in the room with every sense (I copy and pasted Touch it. Taste it. Smell it. listen to it. and used it a lot).

Sometimes the differences are obviously apparent, and sometimes not. I was always paranoid something very tiny would change (like the taste of a button). Twice I was fooled by something small; there is at least one thing that has two similar responses that are slightly different but don't count as 'different' to the game.

The ending was anticlimactic. I wonder if I missed something? But the game did make me genuinely agitated; it is named well.

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