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Anglophone Atlantis has been an independent nation since an April day in 1822, when a well-aimed shot from their depluralizing cannon reduced the British colonizing fleet to one ship.
Since then, Atlantis has been the world's greatest center for linguistic manipulation, designing letter inserters, word synthesizers, the diminutive affixer, and a host of other tools for converting one thing to another. Inventors worldwide pay heavily for that technology, which is where a smuggler and industrial espionage agent such as yourself can really clean up.
Unfortunately, the Bureau of Orthography has taken a serious interest in your activities lately. Your face has been recorded and your cover is blown.
Your remaining assets: about eight more hours of a national holiday that's spreading the police thin; the most inconvenient damn disguise you've ever worn in your life; and one full-alphabet letter remover.
Good luck getting off the island.
Rock Paper Shotgun
With over eight hours of delicious wordplay, Counterfeit Monkey is a powerful start to interactive fiction in 2013.
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Invisible Walls show
Screenshots, discussion of gameplay, and spoilers for the first puzzle, about 8 minutes in.
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Scatmania
What�s most-special about this remarkable game is the primary puzzle mechanic, and how expertly (not to mention seamlessly and completely) it�s been incorporated into the play experience. Over the course of the game, you�ll find yourself equipped with a number of remarkable tools that change the nature of game objects by adding, removing, changing, re-arranging or restoring their letters, or combining their names with the names of other objects: sort of a �Scrabble� set for real life�... I can�t say too much more without spoiling one of the best pieces of interactive fiction I�ve ever played.
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Neogaf forum thread
Adventure games were always filled with great little moments off the beaten track that would reward you with their content. Achievements may be dumb, but the acknowledgment works with the faint metroid feel I get from the abilities and areas I uncover.
Ok, that's enough, but the plot is also fun and highly allegoric (I love that stuff) there's only a few real speedbumps, and with the nouns being the thing, the guess the verb stigma of interactive fiction is slight.
A great game, and a great text adventure.
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Totally Dublin
The pen may be mightier than the sword, but mightier still, according to Counterfeit Monkey, is the Tipp-Ex brush. This is a text adventure that exploits the medium to a degree rarely seen.
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Platform Nation
JP LeBreton of Double Fine described it quite astutely as �Portal for English� and he�s right; it feels almost exactly like that. Obviously, you aren�t crafting literal portals, but the changes you can actuate and the rate and capacity for which you do it definitely feels like you are zipping around the world through portals.
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