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In his search for the greatest warrior in the realm, the powerful archmage Marduz is holding a contest. Renowned for your previous exploits in the Free Adventurers' Guild you have been invited as a participant. The object of the contest is to find the mystical Prism of Shadows, stolen by invaders many years ago and subsequently split up and lost in the harsh wilderness to the north of the city.
You now stand in the city square, the contest about to start... The time has come to make your way north to the city gates...
This adventure is part of the Eamon universe. Like all Eamon adventures, it is an RPG-style game, mostly using a two-word parser. Because Eamon is a modular system, you may bring a character and equipment from other adventures into this one.
EamonAG
It is apparent from the moment the opening notes of the adventure's theme plays (yes, it has its own theme music) that Clarke and Anderson created a worthy adventure. From the interesting characters and map to the expanded options available, The Prism of Shadows is certainly one of the best Eamons I've played.
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