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About the Story
The world is about to end, and you are just a guy living on the islands of northwest Washington. What will you do on your last day?
11th Place, La Petite Mort - English - ECTOCOMP 2020
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Number of Reviews: 3
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This game is surprisingly complex for a 4-hour game. There's conversation (although only ASK X ABOUT COMET works in general), many locations, a vehicle, rope.
There are a lot of grisly details. As a content warning, this game has frequent references to suicide. That part was a bit too dark for me.
I only found one ending, on a cliff. I'm sure there are other endings (I think other reviewers have found them).
Melancholia: The Game. A comet has been forecast to strike the Earth and wipe out all life. Today is that day. A parser text adventure with a lot of locations, but sadly not much implemented in them. I assume this is at least partly intentional, to evoke the feeling of powerlessness, a world-weary depression that has descended over this character, and by extension of all humanity, knowing the inevitable end is nigh. This lack of connection further represented by the few NPCs scattered around, who cannot be communicated with or interacted with at all as far as I could tell. Gameplay seems to comprise finding the various ways to kill yourself, or waiting for the comet to do it for you. Lars Von Trier would love this game.
In Last Day, the only progression you will achieve is counting down to the apocalypse. With a ambitiously large map for a game made in less than four hours, it is not surprising that there is little polish, and no puzzles involved. What this IF offers you is a bit of time to explore your neighbourhood and decide how to die. In the end I managed to experience four different endings, one of which the author seems to regard as optimal.
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My new walkthroughs for January 2021 by David Welbourn
On Friday January 29, 2021, I published new walkthroughs for the games and stories listed below! Some of these were paid for by my wonderful patrons at Patreon. Please consider supporting me to make even more new walkthroughs for works...