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This game follows the story of Robin, an eleven year old boy gifted with psychic powers. The accompanying novel details his experiences in late 1987, the year before the war, and provides an informative background guide to the game.
You control Robin, guiding him through the disturbing sequence of events which beset him. At the start of the game, he has just woken up on a heap of rubble in the middle of a desolate, ruined cityscape. The last thing he remembered was falling asleep in his room at home. Was this a nightmare? He had certainly never woken up into a nightmare before. His friends were nowhere to be seen - he was on his own. Where was he, and how was he to get back to his home?
He stood up and looked out across the remains of the city. What was this place? A chill wind brought the salt smell of the sea to his nostrils, the gust of cold air moaning as it passed through the burnt shell of a nearby house. Robin suddenly felt terribly afraid...
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