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About the Story
Escape slavery in Mount Bloodrock, an underground enclave of orcs and goblins preparing for war. What will you discover in these dark caves? What mayhem can you wreak on your way out? And how will your former captors remember you?
17th Place - 23rd Annual Interactive Fiction Competition (2017)
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Number of Reviews: 2
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I beta tested this game.
This is an ambitious concept debuted here in a demo game. It is an rpg game with procedurally generated text and spinning wheels indicating combat.
I liked the system quite a bit; the styling was good, and the graphics nice. I felt a bit dissociated from the story; like real RPGs, the story was in service to the puzzles.
There is hidden material here; despite beta testing and playing again later, I didn't find the sword or defeat the giant monster. Worth checking it out to see the system.
A good prototype, but some of it is broken?, November 3, 2019
The idea behind the game and it's user interface is great. Unfortunately, some parts of the game (the online version) failed to load in my browser. Which meant I could not finish the two different playthroughs I had for this game.
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For your consideration: XYZZY-eligible Implementation of 2017 by MathBrush
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