…and that didn’t end well.
So now that we’re sure it’s not a waiting simulator, I’ll say that I enjoyed the game pretty well. I almost skipped over it because I don’t generally enjoy the stress of a timed game, but this one kept things small enough in scope that it wasn’t too intimidating, although I did use a little bit of save/restore in one area to give myself more time to freely examine things. I had some parser trouble in a couple of places and had to consult the walkthrough once just for syntax, but it worked for the most part.
I actually thought the story that was drip-fed to you was pretty intriguing, and I would have liked to have had more revelations in that regard, but I gather that there’s more story to come in future games.