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Diviner

by Josh Labelle profile

Episode N/A of N/A
Fantasy
2018

Web Site

(based on 1 rating)
1 review

About the Story

DIVINER is a short text adventure set mostly in one room in which you pace, receive divine omens, and interact with a capricious God.

Can you divine enough omens to save your small village from cataclysm? Does your village even deserve to be saved?

http://philome.la/JoshMLabelle/d-i-v-i-n-e-r/play


Game Details

Language: English (en)
First Publication Date: June 5, 2018
Current Version: 2
License: Creative Commons
Development System: Twine
Forgiveness Rating: Polite
IFID: F537BB2F-BA1E-4815-A8F5-FE3339CEED41
TUID: 87qupdxnh83wv4t

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Member Reviews

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Number of Reviews: 1
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Give me more actions; give me restore points, July 6, 2018

The game has an interesting setting. I didn't like that the game only allowed three actions per day. Since one of which pretty much has to be praying, it allows effectively two actions per day.

This was aggravated by the fact that some of the actions involved randomness, e.g. the (Spoiler - click to show)pace the room action can randomly have a good effect, or it can take days to activate.

(Spoiler - click to show)Especially when you find the hidden journal, it seems ridiculous that it takes five actions—spread out over three days—to read it.

Last, especially since the game includes a lot of right/wrong answers (especially during prayer), it would have been nice to have a more convenient way to replay options, instead of just restarting the whole game from scratch and replaying. Randomness makes replaying all the more tedious if I just want to see the "good" options.


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This is version 4 of this page, edited by JoshLabelle on 9 November 2018 at 2:02am. - View Update History - Edit This Page - Add a News Item