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"Today's a big day; you're going into town to sell your family's only goat. Although you'll be sorry to see the old bleater go, the money will put food on your table for the winter. And if someone were to steal it, well, you'd rather not think too much about that." [--blurb from The Z-Files Catalogue]
Taking the goat to the butcher may have a potential as a theme but there is no evidence of that in this SpeedIF game. Sparse prose, non-existant puzzles and awkward handling of the minimal plot showcase the limits of the concept. See the other Speed IF #3 games for different takes on the same premise.
-- George Pappas