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A Day for Fresh Sushi

by Emily Short profile

(based on 97 ratings)
11 reviews154 members have played this game. It's on 72 wishlists.

About the Story

No time for fantasy. Must feed fish.

Awards

Ratings and Reviews

5 star:
(4)
4 star:
(44)
3 star:
(38)
2 star:
(11)
1 star:
(0)
Average Rating: based on 97 ratings
Number of Reviews Written by IFDB Members: 11

3 Most Helpful Member Reviews

10 of 11 people found the following review helpful:
Delicious bite-sized sushi, July 9, 2010

In A Day for Fresh Sushi, instead of trying to cobble together a whole game under the time limit, Short has written one perfectly constructed little scene. It's a few steps away from a one-move game; if you get even slightly lucky you'll win right away, but want to come back to see what happens when you try other things. As other reviews have said, the fish's commentary is hilarious and is really what makes the game. Most of this game is silly with touches of playful romance, but there are deeper elements suggesting a more complex backstory. (Hint: (Spoiler - click to show)look at the painting.)

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12 of 15 people found the following review helpful:
Good SpeedIF, January 17, 2008
by Victor Gijsbers (The Netherlands)
Related reviews: SpeedIF

I don't like formalised rating systems. How many stars do you give a fun SpeedIF game? Do you compare it to other SpeedIF, or do you compare it to all other interactive fiction? Neither seems a very desirable choice, and that leaves me in an unsolvable dilemma.

Anyway, that's why I don't give rating without writing a corresponding review. Forget about the number of stars: A Day for Fresh Sushi is a very short and ridiculously easy game, but it has a nice atmosphere, more polish and backstory than you may expect from SpeedIF, and an NPC that I would love to see in a longer and more sustained game.

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7 of 8 people found the following review helpful:
More thoughtful than it at first appears, September 21, 2009

This is one of the stranger ideas I've ever seen for a game, but it's a lot of fun. A nice twist here is that most of the pleasure of this game comes from *not* completing it. Winning is dead easy, but it's more interesting to have a look around first. The NPC is enjoyably unpleasant and both the PC and the absent artist are given a lot of character - or at least, a lot is hinted at.

A couple of striking points about this game, which I'll hide not because they're really spoilers but because working these things out is part of the enjoyment: (Spoiler - click to show)The game appears to be set in the distant future, at least given that Britney seems to have been visiting the moon and the PC is apparently purple. I thought this interesting given that there is nothing overtly SF about the setting at all - apart from the talking fish, of course, which I initially assumed was a sort of whimsical fantasy element rather than a SF one. Perhaps it is and the SF elements have got absolutely nothing to do with it. (Spoiler - click to show)I think this is the first game I've played where the PC is gay and this makes no difference to the plot. That's also very refreshing.

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1 Off-Site Review

Baf's Guide


'Fresh Sushi' is a treat. It's not a challenging or long game: all you need do is feed your friend's pet fish. But it shines in its treatment of its characters. This is most notable with the pet fish, who has a boorish comment or reaction for almost everything you do (including new comments on repeated actions, in some cases). But it's also clear that some thought was put into both the player character's character and also that of your absent friend, whose art studio you are visiting (eg: look at the painting).

-- David Welbourn

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Polls

The following polls include votes for A Day for Fresh Sushi:

Microparsers by Tabitha
The discussion in this thread, from which I've borrowed the term "microparser" (thanks Pinkunz!), led me to want to collect small parser games. I'm thinking of ones that fit what's described in the thread--generally taking less than 30...

Speed IFs that are awesome by trojo
Expectations for Speed-IFs are generally low, but sometimes games written as Speed-IFs are in fact awesome-- not just "awesome for a Speed IF" but truly worthwhile. List some favorites here.

Mother-Daugher Relations by matt w (Matt Weiner)
What are some IF works that involve a relationship between a mother and a daughter? Not necessarily as the center of the work, but as something that impinges on it at all.

See all polls with votes for this game

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