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3 of 3 people found the following review helpful:
Find a lost identity in a magical forest, September 21, 2024*
Related reviews: 15-30 minutes

I was glad to see the name ‘Carter Gwertzman’ because their (one’s? zher? the pronouns do seem to matter after playing this game, but I don’t see them listed anywhere) games are generally imaginative, creative, and not too hard to complete.

This is perhaps my favorite of this author’s games so far. It uses the idea of fairies or similar creatures stealing names and identities, a very old concept that was popularized in recent years by stories like SCP-4000. I made a game about it this year called Faery: Swapped.

Carter Gwertzman’s game is a color-focused Twine game that makes clever use of CSS styling. You (and the name ‘You’ is important) are someone who has lost their identity in a strange forest. To get help, you have to explore and help others in an attempt to recover your true identity.

There are various mushrooms in the game that can affect your size and color, which directly changes the text in the game. Pronouns can be modified, too.

The game openly operates as well as a metaphor for personal change and growth, where sometimes our self-identity becomes something different than we thought it would be. It reminds me of myself, where I planned for years on becoming a professor at a specific school, and when I didn’t achieve that goal I fell into deep depression (and started reviewing IF as a coping mechanism) and spent the next few years rewriting who I wanted to be in life.

Very glad to have the experience playing this!

* This review was last edited on October 16, 2024
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