This game is built around a pretty tight set of constraints, with limited words, graphics, choices, and music. But it manages to do some nice worldbuilding and scene setting in that time.
You play as a character who has been poisoned by their lover, a dashing rogue of a man. You have tracked him down, and have one choice to try to secure the antidote from him.
Due to the constraints, there is only one choice, one background image, one character image, etc. but what it comes up with is pretty memorable. It's not in any way a complete story, feeling more like a vignette from a larger work.