This is a game in the french comp which is very technically proficient and uses figurative and descriptive language (which left me running to Google Translate more often than not).
You are a bestselling author who ends up on an island looking for inspiration for his next book. You have a phone with little minigames on it that remind me of Lolo on the SNES (mostly involving pushing sliding blocks around).
The island is fairly small, and soon bizarre plot twists happen.
I believe there is some branching in this game. In my branch, I found a minigame where you use a radio to solve a maze and another minigame where you visually push blocks around (like the cellphone puzzle) to open a door, but Jack Welch said he found a Towers of Hanoi minigame, which I did not encounter.
Overall, the story was interesting and it was complex, but I'm not sure how well the disparate elements tied together. Overall, though, it was polished, descriptive, compelling, and had good interactivity.