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About the Story
An entry in Ruin Jam 2014 about two girls in love, chatting about life. Amity Watkins and her girlfriend Li Anderson are seniors in high school in the smallish, obscure town of Foxville, Massachusetts. It's Saturday, only five episodes of Sailor Moon Crystal have been released, and Amity wants to give Li a flower pendant.
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Number of Reviews: 2
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[Time to completion: 10-15 minutes]
You're Amity, and you're out in the park to meet Li Anderson, your girlfriend, when somebody starts yelling for help. This starts as a cozy story about two girls, but abruptly turns into a story about fighting monsters.
The writing in the beginning is not as inspired, not as sharp as one might expect. There's some self-examination along the lines of "This is my average high school life", which is not entirely unwarranted. The conversation between the PC and Li touches on deeper issues, such as how sexuality is portrayed in media.
The later part moves faster, but I sensed that it was trying to hint at something greater through elements from mythology and metaphor and cultural references - as far as I could tell, anyway. It felt incongruous - perhaps because there was too little space, narrative-wise, to lead up to this.
I had strong vibes of Birdland and Astrid Dalmady's Yesterday, You Saved the World in this game, but the emotional impact didn't quite hit it for me. Birdland did it by establishing Bridget's and Bell's character and weaknesses earlier on, making their eventual triumph more satisfying. Here, there's a lot less tension from the start, which loosens the driving force for the resolution.
Some interesting elements in this one, and this game seems to have angled at invoking fuzzy good feelings, so it's probably good for a short diversion.
The plot was okay, but the best thing of this game is probably the fight between the two girls and the insider. Really unique and rarely seen in twine games. The font and background was great too! Doesn't affect the eyes. Once again, good job! :D
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